Networked Drone Cameras for Sports Streaming

Xiaoli Wang, Aakanksha Chowdhery, M. Chiang
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引用次数: 46

Abstract

A network of drone cameras can be deployed to cover live events, such as high-action sports game played on a large field, but managing networked drone cameras in real-time is challenging. Distributed approaches yield suboptimal solutions from lack of coordination but coordination with a centralized controller incurs round-trip latencies of several hundreds of milliseconds over a wireless channel. We propose a fog-networking based system architecture to automatically coordinate a network of drones equipped with cameras to capture and broadcast the dynamically changing scenes of interest in a sports game. We design both optimal and practical algorithms to balance the tradeoff between two metrics: coverage of the most important scenes and streamed video bitrate. To compensate for network round-trip latencies, the centralized controller uses a predictive approach to predict which locations the drones should cover next. The controller maximizes video bitrate by associating each drone to an optimally matched server and dynamically re-assigns drones as relay nodes to boost the throughput in low-throughput scenarios. This dynamic assignment at centralized controller occurs at slower time-scale permitted by round-trip latencies, while the predictive approach and drones’ local decision ensures that the system works in real-time. Experimental results over tens of flights on the field suggest our system can achieve really good performance, for example, 8 drones can achieve a tradeoff of 94% coverage and (on average) 2K video support at 20 Mbps by optimizing between coverage and throughput. By dynamically allocating drones to cover the game or act as relays, our system also demonstrates a 2x gain over systems maximizing static coverage alone that achieves only 9 Mbps video throughput.
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用于体育流媒体的联网无人机摄像机
无人机摄像机网络可以用于覆盖现场活动,例如在大型场地上进行的高动作体育比赛,但实时管理联网无人机摄像机是一项挑战。分布式方法由于缺乏协调而产生次优解决方案,但与集中式控制器的协调会在无线信道上导致数百毫秒的往返延迟。我们提出了一种基于雾网络的系统架构,用于自动协调配备摄像机的无人机网络,以捕捉和广播体育比赛中动态变化的感兴趣场景。我们设计了最优和实用的算法来平衡两个指标之间的权衡:最重要场景的覆盖和流视频比特率。为了补偿网络往返延迟,中央控制器使用预测方法来预测无人机下一步应该覆盖的位置。控制器通过将每个无人机关联到最优匹配的服务器来最大化视频比特率,并动态地将无人机重新分配为中继节点,以提高低吞吐量场景下的吞吐量。这种在中央控制器上的动态分配在允许往返延迟的较慢时间尺度上发生,而预测方法和无人机的本地决策确保系统实时工作。现场数十次飞行的实验结果表明,我们的系统可以实现非常好的性能,例如,8架无人机可以实现94%的覆盖率和(平均)2K视频支持,在20mbps之间通过优化覆盖率和吞吐量。通过动态分配无人机来覆盖游戏或充当中继,我们的系统还展示了比系统最大化静态覆盖的2倍增益,仅实现9 Mbps的视频吞吐量。
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