ARSpectator: Exploring Augmented Reality for Sport Events

S. Zollmann, T. Langlotz, Moritz Loos, Wei Hong Lo, Lewis Baker
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引用次数: 17

Abstract

Augmented Reality (AR) has gained a lot of interests recently and has been used for various applications. Most of these applications are however limited to small indoor environments. Despite the wide range of large scale application areas that could highly benefit from AR usage, until now there are rarely AR applications that target such environments. In this work, we discuss how AR can be used to enhance the experience of on-site spectators at live sport events. We investigate the challenges that come with applying AR for such a large scale environment and explore state-of-the-art technology and its suitability for an on-site AR spectator experience. We also present a concept design and explore the options to implement AR applications inside large scale environments.
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ARSpectator:探索体育赛事的增强现实技术
增强现实技术(AR)近年来获得了广泛的关注,并被广泛应用于各种领域。然而,这些应用大多局限于小型室内环境。尽管大规模应用领域可以从AR使用中获益良多,但到目前为止,很少有针对这种环境的AR应用程序。在这项工作中,我们讨论了如何使用AR来增强现场体育赛事现场观众的体验。我们研究了将AR应用于如此大规模的环境所带来的挑战,并探索了最先进的技术及其对现场AR观众体验的适用性。我们还提出了一个概念设计,并探讨了在大规模环境中实现AR应用程序的选项。
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