Research on digital sculpture design based on virtual reality technology

Kun Zhang
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Abstract

Sculpture design and creation is a highly complex art form, requiring designers to have high artistic quality, innovation and practical ability. Traditional sculpture design can meet the needs of people for sculpture design and use at a certain stage, but it requires more links from the initial conception of the designer to the final presentation of the work. The efficiency of sculpture design is greatly limited, and the production process of the work consumes more materials. For this reason, this paper establishes a digital sculpture design method based on VR technology. By analyzing the application basis of VR technology in digital sculpture design, a sculpture design model construction method based on eye-movement data collection and feature extraction is established. Secondly, the feasibility of VR technology application is further verified by analyzing the application advantages of VR technology application compared with traditional sculpture design. In addition, this paper establishes a VR-based digital sculpture design and construction process, and analyses the beneficial effects of VR technology on sculpture design. The research in this paper verifies the effectiveness and feasibility of VR sculpture design, which contributes to the diversified development of sculpture design.
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基于虚拟现实技术的数字雕塑设计研究
雕塑设计创作是一种高度复杂的艺术形式,要求设计师具有较高的艺术素养、创新能力和实践能力。传统的雕塑设计在一定阶段可以满足人们对雕塑设计和使用的需求,但从设计师最初的构思到作品的最终呈现,需要更多的环节。雕塑设计的效率受到很大的限制,而且作品的制作过程消耗更多的材料。为此,本文建立了一种基于VR技术的数字雕塑设计方法。通过分析VR技术在数字雕塑设计中的应用基础,建立了一种基于眼动数据采集和特征提取的雕塑设计模型构建方法。其次,通过分析VR技术应用与传统雕塑设计相比的应用优势,进一步验证VR技术应用的可行性。此外,本文建立了基于VR的数字雕塑设计和施工流程,并分析了VR技术对雕塑设计的有益影响。本文的研究验证了VR雕塑设计的有效性和可行性,有助于雕塑设计的多元化发展。
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