Prettier concurrency: purely functional concurrent revisions

Daan Leijen, Manuel Fähndrich, S. Burckhardt
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引用次数: 16

Abstract

This article presents an extension to the work of Launchbury and Peyton-Jones on the ST monad. Using a novel model for concurrency, called concurrent revisions [3,5], we show how we can use concurrency together with imperative mutable variables, while still being able to safely convert such computations (in the Rev monad) into pure values again. In contrast to many other transaction models, like software transactional memory (STM), concurrent revisions never use rollback and always deterministically resolve conflicts. As a consequence, concurrent revisions integrate well with side-effecting I/O operations. Using deterministic conflict resolution, concurrent revisions can deal well with situations where there are many conflicts between different threads that modify a shared data structure. We demonstrate this by describing a concurrent game with conflicting concurrent tasks.
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更漂亮的并发性:纯函数并发修订
本文介绍了Launchbury和Peyton-Jones在ST单子上的工作的扩展。使用一种新的并发模型,称为并发修订[3,5],我们展示了如何将并发性与命令式可变变量一起使用,同时仍然能够安全地将此类计算(在Rev monad中)再次转换为纯值。与软件事务性内存(STM)等许多其他事务模型不同,并发修订从不使用回滚,并且总是确定地解决冲突。因此,并发修订可以很好地与副作用的I/O操作集成在一起。使用确定性冲突解决,并发修订可以很好地处理修改共享数据结构的不同线程之间存在许多冲突的情况。我们通过描述一个具有冲突并发任务的并发游戏来证明这一点。
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