Development of Visual Comics Physics Media on Atomic Physics Materials for Physics Learning in Senior High School

Putri Indah Ramadhani, Arita Fajar Damasari, N. Romadhon, Trias Rizqi Febrianti, B. Supriadi, L. Nuraini
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Abstract

Physics is one of the subjects in high school which consists of facts, concepts, principles, laws, postulates, and scientific theories and methodologies. Students consider physics to be difficult because many physics concepts are abstract and difficult to understand. In this case, learning media is needed that can be used to assist teachers in clarifying the material. The purpose of this research is to develop comic visual learning media on atomic physics material. The method used in this research is research and development. Data were obtained from validation assessments by 2 material experts and 2 media experts as well as small group trials with a sample of 10 students. This research was conducted in 2022 at SMA Negeri Klakah. The result of the research is that the visual media of physics comics in terms of the material aspect has an average validity of 3.8 with a very high feasibility category. Judging from the media aspect, the physical comic visual media has an average validity of 3.6 with a very high eligibility category. The results of the trial limited to a small group obtained an average of 3.35 in the practical category. The research concludes that based on the categories of validity and practicality, the visual media of physics comics on atomic physics material that has been developed is very feasible and practical to use in learning Atomic Physics in Class XII Senior High School.
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面向高中物理学习的原子物理材料视觉漫画物理媒体的开发
物理是高中的一门学科,它由事实、概念、原理、定律、假设以及科学理论和方法组成。学生认为物理很难,因为许多物理概念是抽象的,难以理解。在这种情况下,需要学习媒体来帮助教师澄清材料。本研究的目的是开发原子物理材料的喜剧视觉学习媒体。本研究采用的方法是研究与开发。数据来自2名材料专家和2名媒体专家的验证性评估以及10名学生样本的小组试验。这项研究于2022年在SMA Negeri Klakah进行。研究结果表明,物理漫画的视觉媒介在物质方面的平均效度为3.8,具有很高的可行性范畴。从媒体方面来看,实体漫画视觉媒体的平均效度为3.6,合格类别非常高。试验结果仅限于一个小群体,在实际类别中平均为3.35。研究认为,从有效性和实践性两方面来看,所开发的原子物理素材物理漫画视觉媒体在高十二班原子物理学习中是非常可行和实用的。
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