Enhancing iconic program reusability with object sharing

Y. Koike, Yasuyuki Maeda, Y. Koseki
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引用次数: 5

Abstract

The paper describes how to improve the reusability of iconic program modules. In iconic programming systems, the most important features for reuse are the customization of a module and combination of multiple modules without changing their definitions. In order to realize these features, we propose an object sharing technique, which allows components of multiple modules to represent the same object instance. Since a component in a module can be related to an object in another module, by adding a new function to an object in the latter module, the former module can be customized without changing its own definition. In addition, by relating a component to multiple objects in different modules, different functions defined in each module, can be combined easily. Finally, we show that the proposed technique realizes a useful software development style using templates, which will contribute to the improvement of the productivity.
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通过对象共享增强标志性程序的可重用性
本文介绍了如何提高图标程序模块的可重用性。在标志性的编程系统中,重用最重要的特性是在不改变定义的情况下定制模块和组合多个模块。为了实现这些特性,我们提出了一种对象共享技术,允许多个模块的组件表示相同的对象实例。由于模块中的组件可以与另一个模块中的对象相关,因此通过向后一个模块中的对象添加新函数,可以自定义前一个模块,而无需更改其自身的定义。此外,通过将一个组件关联到不同模块中的多个对象,每个模块中定义的不同功能可以很容易地组合起来。最后,我们证明了该技术利用模板实现了一种有用的软件开发风格,这将有助于提高生产力。
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