M. Santos, D. Rompapas, Yoshinari Nishiki, Takafumi Taketomi, Goshiro Yamamoto, C. Sandor, H. Kato
{"title":"The COMPASS Framework for Digital Entertainment: Discussing Augmented Reality Activities for Scouts","authors":"M. Santos, D. Rompapas, Yoshinari Nishiki, Takafumi Taketomi, Goshiro Yamamoto, C. Sandor, H. Kato","doi":"10.1145/3001773.3001799","DOIUrl":null,"url":null,"abstract":"Entertainment is challenging to observe, especially with children, due to limited analytical tools. In response, we present a modified framework for entertainment computing, COMPASS -- COmbined Mental, PhysicAl, Social and Spatial factors, which we use to analyze augmented reality activities for cub scouts.","PeriodicalId":127730,"journal":{"name":"Proceedings of the 13th International Conference on Advances in Computer Entertainment Technology","volume":"17 6 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2016-11-09","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 13th International Conference on Advances in Computer Entertainment Technology","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3001773.3001799","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1
Abstract
Entertainment is challenging to observe, especially with children, due to limited analytical tools. In response, we present a modified framework for entertainment computing, COMPASS -- COmbined Mental, PhysicAl, Social and Spatial factors, which we use to analyze augmented reality activities for cub scouts.