Ukemochi: A Video See-through Food Overlay System for Eating Experience in the Metaverse

K. Nakano, Daichi Horita, N. Isoyama, H. Uchiyama, K. Kiyokawa
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引用次数: 5

Abstract

The widespread use of Head-Mounted Displays (HMDs) allows ordinary users to interact with their friends daily in social Virtual Environments (VEs) or metaverse. However, it is not easy to eat in a metaverse while wearing an HMD because the Real Environment (RE) is not visible. Currently, users watch the RE’s food through the gap between the user’s face and the HMD (None) or superimposing a video see-through (VST) image on the VE, but these methods reduce the sense of presence. To allow natural eating in a VE, we propose Ukemochi that improves the presence and ease of eating. Ukemochi seamlessly overlays a food segmentation image inferred by deep neural networks on a VE. Ukemochi can be used simultaneously as a VE created with the OpenVR API and can be easily deployed for the metaverse. In this study, we evaluated the effectiveness of Ukemochi by comparing three visual presentation methods (None, VST, and Ukemochi) and two meal conditions (Hand condition and Plate condition). The experimental results demonstrated that Ukemochi enables users to maintain a high presence in VE and improve the ease of eating. We believe that our study will provide users with the experience of eating in the metaverse and encourage further research on eating in the metaverse.
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Ukemochi:一种用于超宇宙饮食体验的视频透明食物覆盖系统
头戴式显示器(hmd)的广泛使用允许普通用户每天在社交虚拟环境(ve)或虚拟世界中与朋友互动。然而,戴着头戴式头盔在虚拟世界中进食并不容易,因为真实环境(RE)是不可见的。目前,用户通过脸与头戴式显示器之间的间隙(None)或在VE上叠加视频透视(VST)图像来观看RE的食物,但这些方法会降低存在感。为了在VE中允许自然进食,我们提出了Ukemochi,它可以改善进食的存在感和便利性。Ukemochi将深度神经网络推断的食物分割图像无缝地覆盖在VE上。Ukemochi可以作为使用OpenVR API创建的VE同时使用,并且可以轻松地部署到虚拟世界中。在本研究中,我们通过比较三种视觉呈现方法(None、VST和Ukemochi)和两种用餐条件(Hand condition和Plate condition)来评估Ukemochi的有效性。实验结果表明,Ukemochi可以使使用者保持较高的VE存在,提高食用的易用性。我们相信我们的研究将为用户提供在虚拟世界中进食的体验,并鼓励在虚拟世界中进食的进一步研究。
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