A Real-time Queue Tracking Method for Waiting Time Estimation

Dogukan Gozler, Beyazit Isik, C. Topal
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Abstract

In daily life, people spend a significant part of their time waiting in queues at numerous places such as banks, airports, cafeterias and market cash registers. Various queue analysis and management tools have been developed to reduce this wasted time. One of these tools is the systems that analyze the queues and calculate the average waiting time. In this study, a computer vision method that calculates the average waiting time by detecting and tracking the people waiting in the queue is proposed. Thanks to this method, it is aimed that people can see how long they will wait before queuing. In the developed method, people waiting in a direction were analyzed by using object detection methods, and the times of joining and leaving the queue were tried to be determined. Due to the high processing load of the object detection algorithms, object tracking algorithms are used so that the method can work in real-time. The method developed according to the experimental studies can process the 640×480 resolution video on a mid-level GPU with %88.46 accuracy and speeds up to 95.51 fps.
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一种实时队列跟踪的等待时间估计方法
在日常生活中,人们花费很大一部分时间在银行、机场、自助餐厅和市场收银台等众多地方排队等候。已经开发了各种队列分析和管理工具来减少浪费的时间。其中一个工具是分析队列并计算平均等待时间的系统。本文提出了一种计算机视觉方法,通过检测和跟踪排队等待的人群来计算平均等待时间。由于这种方法,人们可以看到他们在排队前需要等待多长时间。该方法利用目标检测方法对某一方向的排队人群进行分析,并尝试确定排队入队和退队的次数。针对目标检测算法处理负荷大的特点,采用了目标跟踪算法,使该方法能够实现实时性。根据实验研究开发的方法可以在中级GPU上处理640×480分辨率的视频,准确率为%88.46,速度可达95.51 fps。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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