Steam Atmospheres and Magma Oceans on Planets

K. Hamano
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Abstract

A magma ocean is a global layer of partially or fully molten rocks. Significant melting of terrestrial planets likely occurs due to heat release during planetary accretion, such as decay heat of short-lived radionuclides, impact energy released by continuous planetesimal accretion, and energetic impacts among planetary-sized bodies (giant impacts). Over a magma ocean, all water, which is released upon impact or degassed from the interior, exists as superheated vapor, forming a water-dominated, steam atmosphere. A magma ocean extending to the surface is expected to interact with the overlying steam atmosphere through material and heat exchange. Impact degassing of water starts when the size of a planetary body becomes larger than Earth’s moon or Mars. The degassed water could build up and form a steam atmosphere on protoplanets growing by planetesimal accretion. The atmosphere has a role in preventing accretion energy supplied by planetesimals from escaping, leading to the formation of a magma ocean. Once a magma ocean forms, part of the steam atmosphere would start to dissolve into the surface magma due to the high solubility of water into silicate melt. Theoretical studies indicated that as long as the magma ocean is present, a negative feedback loop can operate to regulate the amount of the steam atmosphere and to stabilize the surface temperature so that a radiative energy balance is achieved. Protoplanets can also accrete the surrounding H2-rich disk gas. Water could be produced by oxidation of H2 by ferrous iron in the magma. The atmosphere and water on protoplanets could be a mixture of outgassed and disk-gas components. Planets formed by giant impact would experience a global melting on a short timescale. A steam atmosphere could grow by later outgassing from the interior. Its thermal blanketing and greenhouse effects are of great importance in controlling the cooling rate of the magma ocean. Due to the presence of a runaway greenhouse threshold, the crystallization timescale and water budget of terrestrial planets can depend on the orbital distance from the host star. The terrestrial planets in our solar system essentially have no direct record of their earliest history, whereas observations of young terrestrial exoplanets may provide us some insight into what early terrestrial planets and their atmosphere are like. Evolution of protoplanets in the framework of pebble accretion remains unexplored.
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行星上的蒸汽大气和岩浆海洋
岩浆海洋是由部分或全部熔融的岩石组成的全球层。类地行星的显著融化可能是由于行星吸积过程中的热量释放,如短寿命放射性核素的衰变热,连续的小行星吸积释放的撞击能量,以及行星大小的天体之间的高能撞击(巨大撞击)。在岩浆海洋上,所有的水,在撞击或从内部脱气时释放出来,以过热的蒸汽形式存在,形成以水为主的蒸汽大气。延伸到地表的岩浆海预计将通过物质和热量交换与上覆的蒸汽大气相互作用。当行星体的体积大于地球的月球或火星时,水的撞击脱气就开始了。脱气后的水可以在通过星子吸积形成的原行星上积聚并形成蒸汽大气。大气的作用是防止星子提供的吸积能量逸出,从而导致岩浆海洋的形成。一旦岩浆海洋形成,由于水在硅酸盐熔体中的高溶解度,部分蒸汽大气将开始溶解到地表岩浆中。理论研究表明,只要岩浆海洋存在,负反馈回路就可以调节蒸汽大气的数量,稳定地表温度,从而实现辐射能量的平衡。原行星也可以吸积周围富含h2的盘状气体。水可以由岩浆中的亚铁氧化H2而产生。原行星上的大气和水可能是气体和盘状气体成分的混合物。由巨大撞击形成的行星会在短时间内经历全球融化。蒸汽大气可以通过稍后从内部放出气体而形成。其热覆盖效应和温室效应对控制岩浆海的冷却速率具有重要意义。由于失控温室阈值的存在,类地行星的结晶时间尺度和水收支可能取决于与主星的轨道距离。我们太阳系中的类地行星基本上没有它们早期历史的直接记录,而对年轻的类地系外行星的观察可能会为我们提供一些关于早期类地行星及其大气的见解。原行星在卵石吸积框架下的演化仍未被探索。
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