Surface Reconstruction from Sparse and Mutually Intersected Contours for Freehand 3D Ultrasound Using Variational Method

Shuangcheng Deng, Yunhua Li, Lipei Jiang, Yingyu Cao, Junwen Zhang
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引用次数: 1

Abstract

The 3D reconstruction for freehand 3D ultrasound is a challenging issue because the recorded B-scans are not only sparse, but also non-parallel (actually they may intersect each other). Conventional volume reconstruction methods can't reconstruct sparse data efficiently while not introducing geometrical artifacts, and conventional surface reconstruction methods can't reconstruct surfaces from contours that are arbitrarily oriented in 3D space. We developed a new surface reconstruction method for freehand 3D ultrasound. It is based on variational implicit function which is presented by Greg Turk for shape transformation. In the new method, we first constructed on-& off-surface constraints from the segmented contours of all recorded B-scans, then used a variational interpolation technique to get a single implicit function in 3D. Finally, the implicit function was evaluated to extract the zero-valued surface as reconstruction result. Two experiment was conducted to assess our variational surface reconstruction method, and the experiment results have shown that the new method is capable of reconstructing surface smoothly from sparse contours which can be arbitrarily oriented in 3D space.
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基于变分法的稀疏互相交轮廓的徒手三维超声表面重建
徒手三维超声的三维重建是一个具有挑战性的问题,因为记录的b扫描不仅是稀疏的,而且是非平行的(实际上它们可能相互交叉)。传统的体重构方法在没有引入几何伪影的情况下无法有效地重构稀疏数据,传统的曲面重构方法无法从三维空间中任意方向的轮廓重构曲面。我们开发了一种新的徒手三维超声表面重建方法。它基于Greg Turk提出的变分隐函数进行形状变换。在新方法中,我们首先从所有记录的b扫描的分割轮廓中构建表面上和表面外约束,然后使用变分插值技术在三维中获得单个隐式函数。最后,对隐函数进行求值,提取零值曲面作为重构结果。通过两个实验对变分曲面重建方法进行了验证,实验结果表明,该方法能够从三维空间中任意方向的稀疏轮廓平滑地重建曲面。
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