Improving Youngsters' Resilience Through Video Game-Based Interventions

R. Menéndez-Ferreira, J. Torregrosa, Á. Panizo-Lledot, A. González-Pardo, David Camacho
{"title":"Improving Youngsters' Resilience Through Video Game-Based Interventions","authors":"R. Menéndez-Ferreira, J. Torregrosa, Á. Panizo-Lledot, A. González-Pardo, David Camacho","doi":"10.1142/s2196888820500153","DOIUrl":null,"url":null,"abstract":"Radicalization, as a violent form of extremism, is a growing problem for Europe. Currently, it is possible to find extreme ideologies regarding almost every topic such as religion, politics or sports. This problem, which ranges from personal identity conflicts to complex societal issues, has an impact on several people everyday, especially on youngsters. To confront this situation, the European Union found several initiatives, as a way to face this problem from a scientific perspective. Some of these initiatives face the problem trying to reduce radicalization by working on personal and social skills through education, in such a way the youngster’s resilience is improved. This paper aims to present YoungRes, a European project whose goal is to improve the resilience of youngsters. To do so, it unifies an already created intervention — named Fortius — through the inclusion of video games in the learning process. This paper describes both: (1) how the Fortius program is modified to allow video games sessions and (2) the software architecture designed to allow students and educators to participate in YoungRes project. Finally, different suggestions to include in future versions of the game are discussed.","PeriodicalId":256649,"journal":{"name":"Vietnam. J. Comput. Sci.","volume":"29 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2020-04-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"4","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Vietnam. J. Comput. Sci.","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1142/s2196888820500153","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 4

Abstract

Radicalization, as a violent form of extremism, is a growing problem for Europe. Currently, it is possible to find extreme ideologies regarding almost every topic such as religion, politics or sports. This problem, which ranges from personal identity conflicts to complex societal issues, has an impact on several people everyday, especially on youngsters. To confront this situation, the European Union found several initiatives, as a way to face this problem from a scientific perspective. Some of these initiatives face the problem trying to reduce radicalization by working on personal and social skills through education, in such a way the youngster’s resilience is improved. This paper aims to present YoungRes, a European project whose goal is to improve the resilience of youngsters. To do so, it unifies an already created intervention — named Fortius — through the inclusion of video games in the learning process. This paper describes both: (1) how the Fortius program is modified to allow video games sessions and (2) the software architecture designed to allow students and educators to participate in YoungRes project. Finally, different suggestions to include in future versions of the game are discussed.
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
通过电子游戏干预提高青少年的适应力
激进主义作为极端主义的一种暴力形式,在欧洲是一个日益严重的问题。目前,在宗教、政治、体育等几乎所有话题中都可以找到极端的意识形态。这个问题从个人身份冲突到复杂的社会问题,每天都影响着很多人,尤其是年轻人。为了应对这种情况,欧洲联盟提出了若干倡议,作为从科学角度面对这一问题的一种方式。其中一些倡议面临的问题是,试图通过教育提高个人和社会技能来减少激进化,这样年轻人的适应能力就会得到提高。这篇论文的目的是介绍YoungRes,一个欧洲项目,其目标是提高年轻人的适应力。为了做到这一点,它通过在学习过程中加入视频游戏,将一种名为Fortius的已经创建的干预措施结合起来。本文描述了:(1)如何修改Fortius程序以允许视频游戏会话;(2)设计软件架构以允许学生和教育工作者参与YoungRes项目。最后,讨论了未来游戏版本中应该包含的不同建议。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 去求助
来源期刊
自引率
0.00%
发文量
0
期刊最新文献
Improving Arabic Sentiment Analysis Using LSTM Based on Word Embedding Models Synthetic Data Generation for Morphological Analyses of Histopathology Images with Deep Learning Models Generating Popularity-Aware Reciprocal Recommendations Using Siamese Bi-Directional Gated Recurrent Units Network Hyperparameter Optimization of a Parallelized LSTM for Time Series Prediction Natural Language Processing and Sentiment Analysis on Bangla Social Media Comments on Russia-Ukraine War Using Transformers
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1