Skyline Nearest Neighbor Search on Multi-layer Graphs

Wanqi Liu, Dong Wen, Hanchen Wang, Fan Zhang, Xubo Wang
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引用次数: 2

Abstract

Nearest neighbor search is a fundamental problem in graph theory. In real-world applications, the multi-layer graph model is extensively studied to reveal the multi-dimensional relations between the graph entities. In this paper, we formulate a new problem named skyline nearest neighbor search on multi-layer graphs. Given a query vertex u, we aim to compute a set of skyline vertices that are not dominated by other vertices in terms of the shortest distance on all graph layers. We propose an early-termination algorithm instead of naively adopting the traditional skyline procedure as a subroutine. We also investigate the rule to optimize search order in the algorithm and further improve the algorithmic efficiency. The experimental results demonstrate that the optimization strategies work well on different graphs and can speed up the algorithm significantly.
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多层图上的Skyline最近邻搜索
最近邻搜索是图论中的一个基本问题。在实际应用中,为了揭示图实体之间的多维关系,对多层图模型进行了广泛的研究。本文提出了多层图上的天际线最近邻搜索问题。给定一个查询顶点u,我们的目标是计算一组天际线顶点,这些顶点在所有图层上的距离最短,不受其他顶点的支配。我们提出了一种早期终止算法,而不是天真地采用传统的天际线程序作为子程序。研究了算法中搜索顺序的优化规则,进一步提高了算法的效率。实验结果表明,该优化策略在不同的图上都能很好地工作,并能显著提高算法的速度。
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