Development of body shape data based digital human models for ergonomics simulations

E. Brolin, Niclas Delfs, Martin Rebas, T. Karlsson, L. Hanson, D. Högberg
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Abstract

This paper presents the development of body shape data based digital human models, i.e. manikins, for ergonomics simulations. In Digital human modelling (DHM) tools it is important that the generated manikin models are accurate and representative for different body sizes and shapes as well as being able to scale and move during motion simulations. The developed DHM models described in this paper are based on body scan data from the CAESAR anthropometric survey. The described development process consists of six steps and includes alignment of body scans, fitting of template mesh through homologous body modelling, statistical prediction of body shape, joint centre prediction, adjustment of posture to T-pose and finally generation of relation between predicted mesh and manikin mesh. The implemented method can be used to create any type of manikin size that directly can be used in a simulation. To evaluate the results a comparison was done of original body scans and statistically predicted meshes generated in an intermediary step as well as the resulting DHM manikins. The accuracy of the statistically predicted meshes are relatively good even though differences can be seen, mostly related to postural differences and differences around smaller areas with distinct shapes. The biggest differences between the final manikin models and the original scans can be found in the shoulder and abdominal area, in addition to the significantly different initial posture that the manikin models have. To further improve and evaluate the generated manikin models additional body scan data sets that includes more diverse postures would be useful. DHM tool functionality could also be improved to enable evaluation of the accuracy of the generated manikin models, possibly resulting in DHM tools more compliant with standard documents. At the same time standard documents might need to be updated in some aspects to include more three-dimensional accuracy analysis.
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基于人体形状数据的数字人体模型的发展
本文介绍了基于人体形状数据的数字人体模型的发展,即人体模型,用于人体工程学仿真。在数字人体建模(DHM)工具中,重要的是生成的人体模型是准确的,并代表不同的身体尺寸和形状,以及能够在运动模拟中缩放和移动。本文所描述的发展DHM模型是基于来自凯撒人体测量调查的身体扫描数据。所描述的开发过程包括六个步骤,包括身体扫描的对准,通过同源身体建模拟合模板网格,身体形状的统计预测,关节中心预测,姿态调整到t位,最后生成预测网格与人体网格之间的关系。实现的方法可以用来创建任何类型的人体模型大小,直接可以在模拟中使用。为了评估结果,对原始身体扫描和在中间步骤中生成的统计预测网格以及最终的DHM人体模型进行了比较。尽管可以看到差异,但统计预测网格的准确性相对较好,这些差异主要与姿势差异和形状不同的较小区域周围的差异有关。最终的人体模型与原始扫描的最大差异除了人体模型的初始姿势有明显不同外,还可以在肩部和腹部区域找到。为了进一步改进和评估生成的人体模型,包括更多不同姿势的额外身体扫描数据集将是有用的。还可以改进DHM工具的功能,以便对生成的人体模型的准确性进行评估,从而可能使DHM工具更符合标准文档。同时,标准文档可能需要在某些方面进行更新,以包含更多的三维精度分析。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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