VRGaitAnalytics: Visualizing Dual Task Cost for VR Gait Assessment

Zhu Wang, Liraz Arie, Anat V. Lubetzky, K. Perlin
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引用次数: 3

Abstract

Among its many promising applications, Virtual Reality (VR) can simulate diverse real-life scenarios and therefore help experimenters assess individuals’ gait performance (i.e., walking) under controlled functional contexts. VR-based gait assessment may provide low-risk, reproducible and controlled virtual environments, enabling experimenters to investigate underlying causes for imbalance by manipulating experimental conditions such as multi-sensory loads, mental processing loads (cognitive load), and/or motor tasks. We present a low-cost novel VR gait assessment system that simulates virtual obstacles, visual, auditory, and cognitive loads while using motion tracking to assess participants’ walking performance. The system utilizes in-situ spatial visualization for trial playback and instantaneous outcome measures which enable experimenters and participants to observe and interpret their performance. The trial playback can visualize any moment in the trial with embodied graphic segments including the head, waist, and feet. It can also replay two trials at the same time frame for trial-to-trial comparison, which helps visualize the impact of different experimental conditions. The outcome measures, i.e., the metrics related to walking performance, are calculated in real-time and displayed as data graphs in VR. The system can help experimenters get specific gait information on balance performance beyond a typical clinical gait test, making it clinically relevant and potentially applicable to gait rehabilitation. We conducted a feasibility study with physical therapy students, research graduate students, and licensed physical therapists. They evaluated the system and provided feedback on the outcome measures, the spatial visualizations, and the potential use of the system in the clinic. The study results indicate that the system was feasible for gait assessment, and the immediate spatial visualization features were seen as clinically relevant and useful. Limitations and considerations for future work are discussed.
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VRGaitAnalytics:可视化虚拟现实步态评估的双重任务成本
在许多有前途的应用中,虚拟现实(VR)可以模拟各种现实生活场景,从而帮助实验者在受控的功能环境下评估个体的步态表现(即步行)。基于vr的步态评估可以提供低风险、可重复和可控的虚拟环境,使实验者能够通过操纵实验条件(如多感官负荷、心理加工负荷(认知负荷)和/或运动任务)来调查不平衡的潜在原因。我们提出了一种低成本的新型VR步态评估系统,该系统模拟虚拟障碍物、视觉、听觉和认知负荷,同时使用运动跟踪来评估参与者的行走表现。该系统利用原位空间可视化回放试验和即时结果测量,使实验者和参与者能够观察和解释他们的表现。试验回放可以可视化试验中的任何时刻,包括头、腰和脚的具体图形片段。它还可以在同一时间框架内回放两个试验,以进行试验与试验的比较,这有助于可视化不同实验条件的影响。结果测量,即与步行性能相关的指标,是实时计算的,并在VR中以数据图表的形式显示。该系统可以帮助实验人员在典型的临床步态测试之外获得关于平衡性能的特定步态信息,使其具有临床相关性并可能适用于步态康复。我们对物理治疗专业的学生、研究生和有执照的物理治疗师进行了可行性研究。他们对该系统进行了评估,并就结果测量、空间可视化以及该系统在临床中的潜在用途提供了反馈。研究结果表明,该系统对步态评估是可行的,其即时空间可视化特征具有临床相关性和实用性。讨论了今后工作的局限性和注意事项。
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