{"title":"Ryodoraku design and analysis of the facial mechanism on the humanoid robot","authors":"Ching-Kuo Wang, Han-Pang Huang, Wei-Fu Hwang","doi":"10.1109/ARSO.2010.5680020","DOIUrl":null,"url":null,"abstract":"This paper is dedicated to self-handcraft an inexpensive, however, anthropomorphic head skull on the viewpoint of ryodoraku craftsmanship instead of the traditionally engineering viewpoint. Generally speaking, Artificial emotions can be categorized into three stages. i.e., the preliminary abstraction, secondary expressionism, and advanced anthropomorphism. The formers developed head mechanisms using the RC-servomotor and single-chip controllers on the viewpoint of engineering. However, it is noticed that these approaches are inevitably neglected delicate emotional features, which may result in dynamically obscure and lacking of the passionate scenario. In fact, delicate variations of the facial emotions can dramatically spiritualize the humanoid robot with passionate scenarios. Modulized analysis of the facial mechanism is also proposed to simplify the mechatronic design of each artificial module on the robot head. Finally, the ryodoraku simulations with PTZ(pen-tilt-zoom) dynamics are carefully examined and successfully demonstrated the advantages of the proposed innovation.","PeriodicalId":164753,"journal":{"name":"2010 IEEE Workshop on Advanced Robotics and its Social Impacts","volume":"113 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2010-10-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2010 IEEE Workshop on Advanced Robotics and its Social Impacts","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ARSO.2010.5680020","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1
Abstract
This paper is dedicated to self-handcraft an inexpensive, however, anthropomorphic head skull on the viewpoint of ryodoraku craftsmanship instead of the traditionally engineering viewpoint. Generally speaking, Artificial emotions can be categorized into three stages. i.e., the preliminary abstraction, secondary expressionism, and advanced anthropomorphism. The formers developed head mechanisms using the RC-servomotor and single-chip controllers on the viewpoint of engineering. However, it is noticed that these approaches are inevitably neglected delicate emotional features, which may result in dynamically obscure and lacking of the passionate scenario. In fact, delicate variations of the facial emotions can dramatically spiritualize the humanoid robot with passionate scenarios. Modulized analysis of the facial mechanism is also proposed to simplify the mechatronic design of each artificial module on the robot head. Finally, the ryodoraku simulations with PTZ(pen-tilt-zoom) dynamics are carefully examined and successfully demonstrated the advantages of the proposed innovation.