You spin me right round, baby, right round: Examining the Impact of Multi-Sensory Self-Motion Cues on Motion Sickness During a VR Reading Task

Katharina Margareta Theresa Pöhlmann, Gang Li, Mark Mcgill, Reuben Markoff, S. Brewster
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引用次数: 4

Abstract

Motion sickness is a problem for many in everyday travel and will become more prevalent with the rise of automated vehicles. Virtual Reality (VR) headsets have shown significant promise in-transit, enabling passengers to engage in immersive entertainment and productivity experiences. In a controlled multi-session motion sickness study using an actuated rotating chair, we examine the potential of multi-sensory visual and auditory motion cues, presented during a VR reading task, for mitigating motion sickness. We found that visual cues are most efficient in reducing symptoms, with auditory cues showing some beneficial effects when combined with the visual. Motion sickness had negative effects on presence as well as task performance, and despite the cognitive demand and multi-sensory cues, motion sickness still reached problematic levels. Our work emphasises the need for effective mitigations and the design of stronger multi-sensory motion cues if VR is to fulfil its potential for passengers.
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你把我转过来,宝贝,转过来:在VR阅读任务中检查多感官自我运动线索对晕动病的影响
晕动病是许多人在日常旅行中遇到的一个问题,随着自动驾驶汽车的兴起,晕动病将变得更加普遍。虚拟现实(VR)头显在交通运输中显示出巨大的前景,使乘客能够参与沉浸式娱乐和生产力体验。在一项使用驱动旋转椅的受控多回合晕动病研究中,我们研究了在VR阅读任务中呈现的多感官视觉和听觉运动线索对缓解晕动病的潜力。我们发现视觉线索在减轻症状方面是最有效的,听觉线索与视觉线索结合起来也会产生一些有益的效果。晕动病对存在感和任务表现都有负面影响,尽管有认知需求和多感官提示,晕动病仍然达到了问题水平。我们的工作强调,如果VR要为乘客发挥其潜力,就需要有效的缓解和设计更强的多感官运动线索。
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