An interface as a design object

H. Kopetz, E. Fuchs, D. Millinger, Roman Nossal-Tüyeni
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引用次数: 6

Abstract

In the design process of distributed real-time systems, a way must be found to cope with the complexity inherent in these systems. An established technique for this purpose is the decomposition of the system into smaller subsystems with well-defined, stable interfaces among them. In this paper, we propose a design method for the development of distributed real-time systems that are intended for safety-critical applications. The method is devised for the Time-Triggered Architecture, which constitutes such a real-time system. For the purpose of decomposition, we introduce a special type of interface, the so-called temporal firewall. In the Time-Triggered Architecture, there are three interfaces of this type-the Communication Network Interface, the Controlled Object Interface and the Gateway Interface-which partition the real-time system into autonomous subsystems. The design method clearly separates system and subsystem issues and focuses on the definition of the three interfaces between the subsystems. The feasibility and relevance of our design method is demonstrated by means of a small example from the automotive industry.
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作为设计对象的接口
在分布式实时系统的设计过程中,必须找到一种方法来处理这些系统固有的复杂性。为此目的建立的技术是将系统分解为更小的子系统,这些子系统之间具有良好定义的、稳定的接口。在本文中,我们提出了一种用于安全关键应用的分布式实时系统开发的设计方法。该方法是针对构成实时系统的时间触发体系结构设计的。为了进行分解,我们引入了一种特殊类型的接口,即所谓的临时防火墙。在时间触发体系结构中,有三种这种类型的接口——通信网络接口、受控对象接口和网关接口——它们将实时系统划分为自治子系统。该设计方法将系统问题与子系统问题明确分离,重点关注子系统之间三个接口的定义。通过汽车工业的一个小实例,验证了设计方法的可行性和相关性。
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