A Game-Theoretic Approach to Resolve Conflict Between Traffic Engineering for Energy Efficiency and Load Balancing

Y. Koizumi, Junji Takemasa, T. Hasegawa
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Abstract

Conflict between the two TE (Traffic Engineering) techniques for EE (Energy Efficiency) and LB (Load Balancing) has been paid attention to. This is because the both objectives are difficult to simultaneously achieve due to that the both TE techniques control the routing matrix: power and link cost minimization. The goal of this paper is to show feasibility of achieving a fair tradeoff between these two inherently conflicting objectives by using a game theoretic approach and to develop an algorithm wherein EE and LB objectives are simultaneously achieved in a fair manner.
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基于博弈论的交通工程节能与负载均衡冲突解决方法
EE (Energy Efficiency)和LB (Load Balancing)这两种流量工程技术之间的冲突一直备受关注。这是因为这两个目标很难同时实现,因为这两种TE技术都控制路由矩阵:功率和链路成本最小化。本文的目标是展示通过使用博弈论方法在这两个内在冲突的目标之间实现公平权衡的可行性,并开发一种算法,其中EE和LB目标同时以公平的方式实现。
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