A Novel Framework for SIoT College

M. Pruthvi, S. Karthika, N. Bhalaji
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引用次数: 2

Abstract

The coexistence of the Internet of Things (IoT)technologies with social networking concepts has led us to the invention of a new concept called the Social Internet of Things (SIoT), which involves large number of smart objects that have the capability to copy the behavioral characteristics of humans and act like them. They also have the capability to build their relationships based on the regulations or demands put forth by their owner in order to improve the network scalability in information/service discovery. In this paper, the information received from the environment is dealt by the IoT, and the social network deals with human-to-device interactions. The SIoT paradigm has been only an area for simulations and research, until now. The objective of this paper is to present a proposed system for college environment which will lead to the establishment of an SIoT platform. The Authors also launch the chief operations of the proposed SIoT system: methods to add a new and unique social object to the college platform, the way of creating and identifying new relationships among objects and manages them in the system, and the of managing the formation of fresh groups of members with close characteristics among the devices and find trusted “things” that can deliver required services when they meet each other opportunistically.
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SIoT学院的新架构
物联网(IoT)技术与社交网络概念的共存使我们发明了一个名为社交物联网(SIoT)的新概念,它涉及大量具有复制人类行为特征并像人类一样行动的智能对象。它们还具有根据其所有者提出的规则或需求建立关系的能力,以提高信息/服务发现中的网络可扩展性。在本文中,从环境中接收到的信息由物联网处理,而社交网络处理人与设备的交互。到目前为止,SIoT范式还只是一个模拟和研究的领域。本文的目的是提出一种针对高校环境的SIoT平台构建方案。作者还提出了SIoT系统的主要操作:在大学平台上添加一个新的、独特的社会对象的方法,在系统中创建和识别对象之间的新关系并对其进行管理的方法,以及在设备之间管理具有相近特征的新成员群体的形成,并在它们偶然相遇时找到可以提供所需服务的可信“事物”的方法。
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