Hands-free vibrotactile feedback for object selection tasks in virtual reality

Tomi Nukarinen, J. Kangas, Jussi Rantala, Toni Pakkanen, R. Raisamo
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引用次数: 8

Abstract

Interactions between humans and virtual environments rely on timely and consistent sensory feedback, including haptic feedback. However, many questions remain open concerning the spatial location of haptics on the user's body in VR. We studied how simple vibrotactile collision feedback on two less studied locations, the temples, and the wrist, affects an object picking task in a VR environment. We compared visual feedback to three visual-haptic conditions, providing haptic feedback on the participants' (N=16) wrists, temples or simultaneously on both locations. The results indicate that for continuous, hand-based object selection, the wrist is a more promising feedback location than the temples. Further, even a suboptimal feedback location may be better than no haptic collision feedback at all.
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虚拟现实中对象选择任务的免提振动触觉反馈
人与虚拟环境之间的互动依赖于及时和一致的感官反馈,包括触觉反馈。然而,关于VR中用户身体上的触觉空间位置,仍有许多问题有待解决。我们研究了两个较少研究的位置,太阳穴和手腕上的简单振动触觉碰撞反馈如何影响VR环境中的物体拾取任务。我们将视觉反馈与三种视觉-触觉条件进行了比较,分别在参与者(N=16)的手腕、太阳穴或同时在两个位置提供触觉反馈。结果表明,对于连续的、基于手的物体选择,手腕是一个比太阳穴更有希望的反馈位置。此外,即使是次优反馈位置也比完全没有触觉碰撞反馈要好。
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