Study on Application of Motion Capture to Design Methodology for Generating New Geometry: Coupling Computer and Human Performance Using Motion Capture Technology for New Architectural Form and Space

Shiro Matsushima, Rie Takenaka, Daisuke Sasaki
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引用次数: 1

Abstract

This research aims to develop fundamental design methodologies for human space and product design by motion capture of human activity. It is intended to generate new geometry using a motion capture system as design input device and then to develop it to design interior space and products such as furniture from data extracted from human motion. In order to produce a ubiquitous and comfortable environment, performance modeling focusing on the relationships between space and physical motion is needed. Making an object of complex shape is thought to be a new application of motion capture technology. This research proves that the numeric data of body actions can be transferred and developed to object shapes.
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运动捕捉在生成新几何图形的设计方法中的应用研究:在新建筑形式和空间中使用运动捕捉技术耦合计算机和人的性能
本研究旨在透过人类活动的动作捕捉,发展人类空间与产品设计的基本设计方法。它的目的是使用动作捕捉系统作为设计输入设备来生成新的几何形状,然后开发它来设计室内空间和从人体运动中提取的数据的产品,如家具。为了创造一个无处不在的舒适环境,需要关注空间和物理运动之间关系的性能建模。制作复杂形状的物体被认为是动作捕捉技术的新应用。该研究证明了人体动作的数值数据可以转换和发展为物体形状。
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