Gyutae Ha, Hojun Lee, Sangho Lee, J. Cha, Shiho Kim
{"title":"A VR serious game for fire evacuation drill with synchronized tele-collaboration among users","authors":"Gyutae Ha, Hojun Lee, Sangho Lee, J. Cha, Shiho Kim","doi":"10.1145/2993369.2996306","DOIUrl":null,"url":null,"abstract":"Immersive VR, a technology getting attention in recent years, is widely applied to the realm of serious games because it can provide users with both fun and intriguing experiences. This poster proposes a self-training VR serious game for fire evacuation drill with concurrent tele-collaboration among avatars controlled by and synchronized with multiple-users in remote places. We introduce a system architecture of both single user and its extension to multiple-user system. The single user system consists of wearable sensors and 3D VR HMD to synchronize a user's motions to one's own avatar in the virtual environment. We can easily extend the system to the multi-user mode through the Unity game cloud server. The multi-user mode enable players to experience a tele-existence so that they can collaborate in the virtual environment, and they can concurrently navigate while interacting with virtual objects as if they coexist in the same space.","PeriodicalId":396801,"journal":{"name":"Proceedings of the 22nd ACM Conference on Virtual Reality Software and Technology","volume":"85 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2016-11-02","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"15","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 22nd ACM Conference on Virtual Reality Software and Technology","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2993369.2996306","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 15
Abstract
Immersive VR, a technology getting attention in recent years, is widely applied to the realm of serious games because it can provide users with both fun and intriguing experiences. This poster proposes a self-training VR serious game for fire evacuation drill with concurrent tele-collaboration among avatars controlled by and synchronized with multiple-users in remote places. We introduce a system architecture of both single user and its extension to multiple-user system. The single user system consists of wearable sensors and 3D VR HMD to synchronize a user's motions to one's own avatar in the virtual environment. We can easily extend the system to the multi-user mode through the Unity game cloud server. The multi-user mode enable players to experience a tele-existence so that they can collaborate in the virtual environment, and they can concurrently navigate while interacting with virtual objects as if they coexist in the same space.