Authorship recognition in a multiparty chat scenario

R. Kuzu, Koray Balci, A. A. Salah
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引用次数: 2

Abstract

Users of online social networks often use multiple identities. This paper investigates the possibility of identifying a user from his or her chat behavior in such a setting. We have collected a large corpus of multiparty chat records in Turkish, obtained from a multiplayer game database. The most active 978 users are selected according to their participation in game chat sessions. This corpus is used in a biometric identification experiment where we seek each user among a gallery of users. Character matrices for each player are used as features, and re-centered local profiles and cosine similarity measure are preferred as identification methods. We systematically assess the effect of text normalization on identification. We report comparative results, the best of which reach around 75% rank-1 accuracy for a gallery size of 978.
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在多方聊天场景中的作者识别
在线社交网络的用户通常使用多个身份。本文研究了在这种情况下从用户的聊天行为中识别用户的可能性。我们从一个多人游戏数据库中收集了大量的土耳其语多方聊天记录。最活跃的978名用户是根据他们参与游戏聊天会话的情况选出的。该语料库用于生物识别实验,我们在用户库中寻找每个用户。每个球员的特征矩阵被用作特征,重新中心的局部轮廓和余弦相似度度量是首选的识别方法。我们系统地评估了文本规范化对识别的影响。我们报告了比较结果,其中最好的结果达到了大约75%的rank-1精度,画廊大小为978。
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