Examining User Adoption of Mobile Augmented Reality Applications

Tao Zhou
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引用次数: 4

Abstract

As an emerging service, mobile augmented reality (AR) applications have not received wide adoption among users. This may affect the successful implementation of AR. Integrating both perspectives of the unified theory of acceptance and use of technology (UTAUT) and flow theory, this research examined user adoption of mobile AR applications. The results indicated that performance expectancy and the flow experience consisting of perceived enjoyment, attention focus and perceived control significantly affect usage intention, which in turn affects actual usage behaviour. The results imply that service providers need to improve the perceived utility and user experience in order to facilitate user adoption of mobile AR applications.
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检查用户对移动增强现实应用的采用
作为一项新兴的服务,移动增强现实(AR)应用程序尚未得到用户的广泛采用。这可能会影响AR的成功实施。本研究整合了技术接受和使用统一理论(UTAUT)和流程理论的两个观点,考察了移动AR应用程序的用户采用情况。结果表明,表现期望和由感知享受、注意焦点和感知控制组成的心流体验显著影响使用意图,而使用意图又影响实际使用行为。研究结果表明,服务提供商需要提高感知效用和用户体验,以促进用户采用移动增强现实应用。
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