Designing fuzzy rule-based classifiers that can visually explain their classification results to human users

H. Ishibuchi, Y. Kaisho, Y. Nojima
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引用次数: 17

Abstract

In various application areas of fuzzy rule-based systems, human users want to know why a particular reasoning result is obtained. That is, fuzzy rule-based systems are required to have high explanation ability. In this paper, we propose an approach to the design of fuzzy rule-based classifiers that can visually explain their classification results to human users. That is, our fuzzy rule-based classifiers can explain to human users why an input pattern is classified as a particular class in an understandable manner. The proposed approach consists of a rule selection method and a visualization interface. Our idea is to design fuzzy rule-based classifiers using fuzzy rules with only two antecedent conditions. A genetic algorithm is employed to construct a compact fuzzy rule-based classifier by choosing only a small number of fuzzy rules. In the classification phase, we use a single winner rule-based method for classifying an input pattern. The classification result of the input pattern is visually explained in a two-dimensional space where the two antecedent conditions of the winner rule are defined. Our approach is compared with feature selection by computational experiments.
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设计基于模糊规则的分类器,可以直观地向人类用户解释其分类结果
在基于模糊规则的系统的各种应用领域中,人类用户想知道为什么会获得特定的推理结果。即要求基于模糊规则的系统具有较高的解释能力。在本文中,我们提出了一种基于模糊规则的分类器的设计方法,该方法可以直观地向人类用户解释其分类结果。也就是说,我们基于模糊规则的分类器可以以一种可理解的方式向人类用户解释为什么输入模式被分类为特定的类。该方法由规则选择方法和可视化界面组成。我们的想法是使用只有两个前提条件的模糊规则来设计基于模糊规则的分类器。采用遗传算法选取少量模糊规则,构造一个紧凑的模糊规则分类器。在分类阶段,我们使用基于单一赢家规则的方法对输入模式进行分类。输入模式的分类结果在二维空间中直观地解释,其中定义了赢家规则的两个先决条件。通过计算实验将该方法与特征选择方法进行了比较。
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