Software Framework for Implementing User Interface Interaction in IOS Applications Based on Oculography

R. R. Shigapov, A.A. Ferenets
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Abstract

This article describes the development of a recommender system for selecting players based on machine learning. The system introduced the example of hockey with the possibility of expanding its use in various team sports. For each sport different roles and characteristics of the players were considered. The article analyzes information about hockey, football, basketball and volleyball. The characteristics of the players are structured and divided into general groups. For each parameter coefficients are displayed that show the impact on the result of the match. Various machine learning algorithms were used to build the model. The web interface of the application has been created.
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基于视觉学的IOS应用用户界面交互软件框架
本文描述了一个基于机器学习的推荐系统的开发,用于选择球员。该系统以曲棍球为例,并有可能扩展其在各种团队运动中的应用。每一项运动都考虑了运动员的不同角色和特点。这篇文章分析了关于曲棍球、足球、篮球和排球的信息。玩家的特征是结构化的,并分为一般的群体。对于每个参数,显示了对匹配结果的影响的系数。我们使用了各种机器学习算法来构建模型。已经创建了应用程序的web界面。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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