A Kinect-Based Augmented Reality Game for Lower Limb Exercise

Y. Tokuyama, R. J. Rajapakse, Sachi Yamabe, K. Konno, Y. Hung
{"title":"A Kinect-Based Augmented Reality Game for Lower Limb Exercise","authors":"Y. Tokuyama, R. J. Rajapakse, Sachi Yamabe, K. Konno, Y. Hung","doi":"10.1109/CW.2019.00077","DOIUrl":null,"url":null,"abstract":"Augmented reality (AR) is where 3D virtual objects are integrated into a 3D real environment in real time. The augmented reality applications such as medical visualization, maintenance and repair, robot path planning, entertainment, military aircraft navigation, and targeting applications have been proposed. This paper introduces the development of an augmented reality game which allows the user to carry out lower limb exercise using a natural user interface based on Microsoft Kinect. The system has been designed as an augmented game where users can see themselves in a world augmented with virtual objects generated by computer graphics. The player sitting in a chair just has to step on a mole that appears and disappears by moving upward and downward randomly. It encourages the activities of a large number of lower limb muscles which will help prevent falls. It is also suitable for rehabilitation.","PeriodicalId":117409,"journal":{"name":"2019 International Conference on Cyberworlds (CW)","volume":"6 2 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2019-10-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"5","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2019 International Conference on Cyberworlds (CW)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/CW.2019.00077","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 5

Abstract

Augmented reality (AR) is where 3D virtual objects are integrated into a 3D real environment in real time. The augmented reality applications such as medical visualization, maintenance and repair, robot path planning, entertainment, military aircraft navigation, and targeting applications have been proposed. This paper introduces the development of an augmented reality game which allows the user to carry out lower limb exercise using a natural user interface based on Microsoft Kinect. The system has been designed as an augmented game where users can see themselves in a world augmented with virtual objects generated by computer graphics. The player sitting in a chair just has to step on a mole that appears and disappears by moving upward and downward randomly. It encourages the activities of a large number of lower limb muscles which will help prevent falls. It is also suitable for rehabilitation.
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
一款基于肢体运动的增强现实游戏
增强现实(AR)是将3D虚拟对象实时集成到3D真实环境中的技术。增强现实在医疗可视化、维护与维修、机器人路径规划、娱乐、军用飞机导航和目标定位等方面的应用已经被提出。本文介绍了一种基于微软Kinect的增强现实游戏的开发,该游戏允许用户使用自然用户界面进行下肢运动。该系统被设计成一个增强游戏,用户可以在一个由计算机图形生成的虚拟物体增强的世界中看到自己。坐在椅子上的玩家只需要踩上一颗鼹鼠,它会随机上下移动,时而出现时而消失。它鼓励大量下肢肌肉的活动,这将有助于防止跌倒。它也适用于康复。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 去求助
来源期刊
自引率
0.00%
发文量
0
期刊最新文献
EEG-Based Human Factors Evaluation of Air Traffic Control Operators (ATCOs) for Optimal Training Multi-instance Cancelable Biometric System using Convolutional Neural Network How does Augmented Reality Improve the Play Experience in Current Augmented Reality Enhanced Smartphone Games? Detection of Humanoid Robot Design Preferences Using EEG and Eye Tracker Vulnerability of Adaptive Strategies of Keystroke Dynamics Based Authentication Against Different Attack Types
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1