HCI Design and Evaluation during Social Confinement: Reflections and Techniques

IxD&A Pub Date : 2021-12-20 DOI:10.55612/s-5002-050-003
Pedro F. Campos
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Abstract

The pandemic brought a number of challenges that provoked a major impact on almost every human activity. In this new context, designers of technologies aimed at supporting mental or physical health are faced with a lack of principles and guidelines for successfully evaluating them, since health authori-ties impose social confinement as a standard safety measure. Moreover, mental health technologies become even more important and more challenging in such context of constrain and anxiety. We discuss the design and evaluation of (i) a system for helping university students avoid smartphone overuse; (ii) a mobile system to support informal caregivers of dementia patients; and (iii) a VR-based system aimed at improving mental well-being. The design and evaluation of these systems was entirely performed during social confinement. We present a list of risks, challenges and lessons learned, as well as the techniques we employed to effectively overcome these limitations. Incorporating motivational or persuasive factors into the solutions was the key objective and we organize our reflections around reliability, usefulness and intrusiveness.
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社会约束中的HCI设计与评价:反思与技巧
这一大流行病带来了一系列挑战,对几乎所有人类活动都产生了重大影响。在这种新的背景下,旨在支持精神或身体健康的技术设计者面临着缺乏成功评价这些技术的原则和准则的问题,因为卫生当局将社会隔离作为一种标准的安全措施。此外,在这种约束和焦虑的背景下,心理健康技术变得更加重要和更具挑战性。我们讨论了(i)一个帮助大学生避免过度使用智能手机的系统的设计和评估;(ii)支持痴呆症患者非正式照护者的流动系统;(iii)旨在改善心理健康的基于虚拟现实的系统。这些系统的设计和评估完全是在社会禁闭期间进行的。我们列出了风险、挑战和经验教训,以及我们用来有效克服这些限制的技术。将动机或说服力因素纳入解决方案是关键目标,我们围绕可靠性、有用性和侵入性组织我们的反思。
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