Inter-destination Synchronization : A Comparison between Master-Slave and Synchronization-Manager Techniques

S. Din, B. Ahmad, Ayman Ahmed, Mohammed Amin, Samer Aoudi
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引用次数: 1

Abstract

With advancements in communication and the internet, Synchronous shared experience has emerged as a field of interest for researchers and scientists. The inter-destination synchronization mechanism is a fundamental requirement of synchronous shared experience. Inter-destination synchronization has been studied in the perspective of stream-based media, which does not work well with the group of participants with varied bandwidth and computing resources. Document-based media provides functionality of alternative content selection on bases of available resource, which made it a potential solution for inter-destination synchronization when participants of synchronous shared experience have varied bandwidth and computing resources.In this research work, we adopted two of the stream based inter-destination synchronization techniques to work with document-based media. We implemented, evaluated and compared the results of master-slave and synchronization-manager techniques. For both techniques, the play-out differences are within an acceptable range. However, the synchronization-manager technique performed better than the master-slave technique. Finally, we extended inter-destination synchronization techniques to synchronize user interaction actions across distributed participants
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目标间同步:主从和同步管理器技术的比较
随着通信和互联网的进步,同步共享经验已经成为研究人员和科学家感兴趣的领域。目标间同步机制是同步共享体验的基本要求。从基于流媒体的角度对目标间同步进行了研究,但这种同步在具有不同带宽和计算资源的参与者组中不能很好地工作。基于文档的媒体提供了基于可用资源的替代内容选择功能,这使其成为同步共享体验的参与者具有不同带宽和计算资源时的目标间同步的潜在解决方案。在这项研究工作中,我们采用了两种基于流的目标间同步技术来处理基于文档的媒体。我们实现、评估和比较了主从和同步管理器技术的结果。对于这两种技术,播放效果的差异都在可接受的范围内。但是,同步管理器技术比主从技术执行得更好。最后,我们扩展了目标间同步技术,以同步跨分布式参与者的用户交互操作
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