Long-range planning in computer chess

ACM '83 Pub Date : 1900-01-01 DOI:10.1145/800173.809724
J. Schaeffer
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引用次数: 10

Abstract

A serious deficiency in game-playing, tree-searching programs is their short-sightedness. Program strategy revolves around the maximization/minimization of what is attainable within the scope of the search tree with little consideration of what lies beyond. This paper describes Planner, a long-range chess strategist that assesses positions, determines a long-range strategy, and makes moves in the short-term (within the scope of the search tree) consistent with a long-term objective (beyond the depth of the search tree). In effect then, Planner allows the program to “see” beyond the limitations of the search tree.
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计算机国际象棋的长期规划
在游戏中,树搜索程序的一个严重缺陷是它们的短视。程序策略围绕着搜索树范围内可实现的最大化/最小化,很少考虑搜索树范围之外的内容。本文描述了Planner,一个远程象棋战略家,它评估位置,确定长期策略,并在短期内(在搜索树的范围内)与长期目标(超出搜索树的深度)保持一致。实际上,Planner允许程序“看到”超越搜索树的限制。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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