A Multimodal Interactive Storytelling Agent Using the Anthropomorphic Robot Head Flobi

Lilian Schröder, Victoria Buchholz, Victoria Helmich, L. Hindemith, B. Wrede, Lars Schillingmann
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引用次数: 2

Abstract

Interactive storytelling is a social situation that places a number of demands on a system when realized by an artificial agent. It can be used as a means of teaching or entertainment by a social robot or agent. To be successful, the storytelling has to be interesting and responsive. An agent needs to be aware of the user's state and coordinate the course of the story with the user input. Thus, this is an attractive scenario for the examination of HAI topics by user studies. We implemented an interactive storytelling system using the anthropomorphic robot head Flobi that presents the story with multimodal output and, at the same time, is responsive to multimodal input. The system is designed to serve as a basis for future experiments.
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使用拟人化机器人头Flobi的多模式交互式故事代理
交互式故事叙述是一种社会情境,当由人工代理实现时,它会对系统提出许多要求。它可以被社会机器人或代理用作教学或娱乐的手段。为了获得成功,故事叙述必须有趣且具有响应性。代理需要了解用户的状态,并根据用户的输入协调故事的进程。因此,这是通过用户研究来检查HAI主题的一个有吸引力的场景。我们使用拟人化机器人头Flobi实现了一个交互式讲故事系统,该系统以多模式输出呈现故事,同时对多模式输入做出响应。该系统旨在为将来的实验奠定基础。
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