Research and Practice Recommendations for Mixed Reality Design – Different Perspectives from the Community

Veronika Krauß, Florian Jasche, Sheree May Saßmannshausen, Thomas Ludwig, A. Boden
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引用次数: 11

Abstract

Over the last decades, different kinds of design guides have been created to maintain consistency and usability in interactive system development. However, in the case of spatial applications, practitioners from research and industry either have difficulty finding them or perceive such guides as lacking relevance, practicability, and applicability. This paper presents the current state of scientific research and industry practice by investigating currently used design recommendations for mixed reality (MR) system development. We analyzed and compared 875 design recommendations for MR applications elicited from 89 scientific papers and documentation from six industry practitioners in a literature review. In doing so, we identified differences regarding four key topics: Focus on unique MR design challenges, abstraction regarding devices and ecosystems, level of detail and abstraction of content, and covered topics. Based on that, we contribute to the MR design research by providing three factors for perceived irrelevance and six main implications for design recommendations that are applicable in scientific and industry practice.
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混合现实设计的研究与实践建议——来自社区的不同视角
在过去的几十年里,为了在交互系统开发中保持一致性和可用性,已经创建了不同类型的设计指南。然而,在空间应用方面,来自研究和行业的从业者要么很难找到这些指南,要么认为这些指南缺乏相关性、实用性和适用性。本文通过调查目前使用的混合现实(MR)系统开发的设计建议,介绍了科学研究和工业实践的现状。在一篇文献综述中,我们分析并比较了从89篇科学论文和来自6位行业从业者的文档中得出的875条MR应用设计建议。在此过程中,我们确定了四个关键主题的差异:专注于独特的MR设计挑战,关于设备和生态系统的抽象,内容的详细程度和抽象,以及涵盖的主题。在此基础上,我们通过提供三个感知不相关的因素和六个适用于科学和工业实践的设计建议的主要含义,为MR设计研究做出了贡献。
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