A New Method of Interactive Marker-Driven Free form Mesh Deformation

Difei Lu, Y. Zhang, X. Ye
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引用次数: 3

Abstract

In this paper, we propose a new scheme for marker-driven free form global mesh deformation without manually establishing a skeleton or freeform deformation domain beforehand. It allows a user to deform a given mesh interactively and intuitively. Firstly markers are placed at existing mesh vertices. Then user moves markers as constrained handles in a free form style. Next a global shape deformation is obtained by reconstructing the shape corresponding to the translated markers. Finally the system smooth the deformed mesh to get desired result. Our approach successfully conveys a sense of rigidity of the mesh, which is difficult in space-warp approaches. We demonstrate that our system can be used to intuitively deform a complex mesh with very little effort. We also show that our approach of the deformation provides a natural way to interpolate between keyframes, allowing production of simple key framed animations
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一种交互式标记驱动的自由网格变形新方法
本文提出了一种新的标记驱动的自由曲面全局网格变形方案,该方案无需事先手动建立骨架或自由曲面变形域。它允许用户交互和直观地变形给定的网格。首先,标记放置在现有的网格顶点。然后用户以自由格式样式将标记移动为约束句柄。然后,通过重建与翻译标记相对应的形状来获得全局形状变形。最后对变形网格进行平滑处理,得到理想的结果。我们的方法成功地传达了网格的刚性感,这在空间扭曲方法中是困难的。我们证明了我们的系统可以用很少的努力直观地变形一个复杂的网格。我们还表明,我们的变形方法提供了一种自然的方法来插值关键帧之间,允许生产简单的关键帧动画
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