The RTRT core

I. Wald
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引用次数: 2

Abstract

The overall design decisions of the RTRT/OpenRT framework are described in detail in [Wald04]. To summarize the most important points, we have chosen to only support triangles, to exploit SIMD extensions in a data-parallel way, to optimize for memory and caches, and to use BSP trees as an acceleration structure. In this chapter, we are now going to discuss the actual algorithms and implementation of these topics in more detail.
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RTRT核心
RTRT/OpenRT框架的总体设计决策在[Wald04]中有详细描述。总结一下最重要的几点,我们选择只支持三角形,以数据并行的方式利用SIMD扩展,优化内存和缓存,并使用BSP树作为加速结构。在本章中,我们将更详细地讨论这些主题的实际算法和实现。
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