Usability Evaluation of Purchasing Activity Flow on Three Leading E-Commerce Platforms9 Mobile Version in Indonesia: Case Studies Shopee,Tokopedia, and Bukalapak
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引用次数: 3
Abstract
In this era, buying and selling transactions can be done through e-Commerce platforms. Because of the high demand, various types of e-Commerce companies began to appear. Some of the leading e-Commerce companies in Indonesia are Shopee, Tokopedia, and Bukalapak. The process of purchasing goods is essential in e-Commerce, making the system design of the process as a major concern. Therefore, this study aims to improve the usability of goods purchasing activity flow on the mobile version of the three leading e-Commerce platforms. Usability evaluation was done using mixed methods by combining quantitative and qualitative data. The quantitative data were obtained using online questionnaires, while the qualitative data were obtained using usability tests by mapping the results to Schneiderman’s Eight Golden Rules of the Interface Design. Online questionnaires were distributed to validate and to find problems that commonly occur in the process of purchasing goods. Usability testing was done to find the problems more deeply. From the overall study, 13 usability problems were found and an alternative design was devised to solve them and to improve the usability. Finally, the alternative design had also been evaluated with a 83-100% success rate for each task.
在这个时代,买卖交易可以通过电子商务平台来完成。由于高需求,各种类型的电子商务公司开始出现。印尼一些领先的电子商务公司是Shopee、Tokopedia和Bukalapak。在电子商务中,商品的购买过程是必不可少的,使得该过程的系统设计成为人们关注的重点。因此,本研究旨在提高三大领先电商平台移动版商品购买活动流程的可用性。可用性评价采用定量与定性相结合的方法进行。定量数据采用在线问卷的方式获取,定性数据采用可用性测试的方式获取,将结果映射到Schneiderman’s Eight Golden Rules of The Interface Design。发放在线调查问卷,以验证和发现在购买商品过程中常见的问题。可用性测试是为了更深入地发现问题。从整体研究中,发现了13个可用性问题,并设计了替代设计来解决这些问题并提高可用性。最后,备选设计也被评估为每个任务的83-100%的成功率。