{"title":"Dual b-rep-CSG collision detection for general polyhedra","authors":"Kai Poutrain, M. Contensin","doi":"10.1109/PCCGA.2001.962865","DOIUrl":null,"url":null,"abstract":"While almost all collision detection algorithms have been linked to a particular object representation scheme, few attempts have been made using hybrid methods to exploit the advantages of multiple representations of objects. In this paper we present a collision detection algorithm based on a dual b-rep/CSG representation of concave polyhedra initially represented in b-rep. Our method naturally combines the use of bounding volumes, hierarchical subdivision, and space partitioning to perform the interference test.","PeriodicalId":387699,"journal":{"name":"Proceedings Ninth Pacific Conference on Computer Graphics and Applications. Pacific Graphics 2001","volume":null,"pages":null},"PeriodicalIF":0.0000,"publicationDate":"2001-10-16","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"3","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings Ninth Pacific Conference on Computer Graphics and Applications. Pacific Graphics 2001","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/PCCGA.2001.962865","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 3
Abstract
While almost all collision detection algorithms have been linked to a particular object representation scheme, few attempts have been made using hybrid methods to exploit the advantages of multiple representations of objects. In this paper we present a collision detection algorithm based on a dual b-rep/CSG representation of concave polyhedra initially represented in b-rep. Our method naturally combines the use of bounding volumes, hierarchical subdivision, and space partitioning to perform the interference test.