Web-based VR Environment for Simulation and Visualization of Construction Manipulator Motion

B. Tudjarov, Rosen P. Mitrev
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引用次数: 1

Abstract

The paper presents a case study of visualization and animation of results of inverse kinematics simulation of a redundant construction manipulator, represented as a mechanical system with four degrees of freedom. The boom consists of four rigid links, interconnected by rotational joints. The rotation of the links is described by relative joint angles and their values, together with the links lengths, determine the manipulator working range. For a prescribed vertical straight-line trajectory, the inverse kinematics task at the velocity level is solved by the use of weighted pseudoinverse matrix. To compensate the deviations from the desired trajectory, the inverse kinematics equation is modified by adding terms, proportional to the difference between the current and the desired position of the boom end point. By the use of the contemporary Web technologies a VR environment for simulation and visualization of the obtained results is developed. It consists of a started under Common Gateway Interface Matlab executable file placed on a server, a Web page with input form, an X3D model of the manipulator. The functionality of the application on the user side is provided by a JavaScript file. The produced VR environment is easy reused and shared with other users and thus considerably facilitates the design, investigation and e-learning of such type of system.
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基于web的施工机械臂运动仿真与可视化VR环境
本文以四自由度机械系统的冗余施工机械臂为例,对其逆运动学仿真结果的可视化和动画化进行了研究。吊杆由四个刚性连杆组成,通过旋转接头相互连接。通过相对关节角及其值来描述各连杆的转动,并结合连杆长度来确定机械手的工作范围。对于给定的垂直直线轨迹,采用加权伪逆矩阵求解速度级的运动学逆问题。为了补偿与期望轨迹的偏差,通过添加与臂架终点当前位置和期望位置之间的差成比例的项来修改逆运动学方程。利用现代Web技术,开发了一个虚拟现实环境,用于仿真和可视化所获得的结果。它由放置在服务器上的通用网关接口下启动的Matlab可执行文件、带有输入表单的Web页面、机械手的X3D模型组成。应用程序在用户端的功能是由JavaScript文件提供的。生成的虚拟现实环境易于重用和与其他用户共享,从而大大方便了此类系统的设计,调查和电子学习。
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