A PDA-based See-through Interface within an Immersive Environment

M. Miguel, T. Ogawa, K. Kiyokawa, H. Takemura
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引用次数: 11

Abstract

With the use of an immersive display system such as the CAVE, the user is able to perceive a 3D environment realistically. However, the interaction on such systems faces inherent difficulties such as inaccurate tracking, lack of depth cues, and unstable spatial manipulation without the sense of touch. In this paper, we propose a see-through lens interface using a PDA (Personal Digital Assistant) for supporting spatial manipulation within an immersive display. Compared to related techniques, a PDA-based see-through lens interface includes the following advantages, which we believe will provide more natural and flexible manipulation and interaction schemes in an immersive environment: physical contact of the screen surface for easy 2D manipulation in 3D space, built-in controls for immediate command execution, and a built-in display for a flexible GUI (graphical user interface). This paper describes the basic ideas and implementation details of the proposed system and some functionalities provided with the interface, such as image-based selection of a 3D object.
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沉浸式环境中基于pda的透明界面
通过使用像CAVE这样的沉浸式显示系统,用户能够真实地感知3D环境。然而,在这种系统上的交互面临着固有的困难,如不准确的跟踪,缺乏深度线索,以及没有触觉的不稳定的空间操作。在本文中,我们提出了一个使用PDA(个人数字助理)的透明镜头接口,以支持沉浸式显示中的空间操作。与相关技术相比,基于pda的透明镜头界面具有以下优势,我们相信这些优势将在沉浸式环境中提供更自然、更灵活的操作和交互方案:屏幕表面的物理接触可以在3D空间中轻松进行2D操作,内置控件可以立即执行命令,内置显示器可以实现灵活的GUI(图形用户界面)。本文描述了该系统的基本思想和实现细节,以及接口提供的一些功能,如基于图像的3D对象选择。
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