Labour Law: New Workplaces in the Metaverse and Opportunities for Cultural and Heritage Professions

Roberta Caragnano
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Abstract

The authoress will analyse the impact that the metaverse has and will have on the labour market, with a focus on the employment relationship, in the scenario of transitional (labour) markets that face several issues closely related to technology and digital. Microsoft's investment of nearly $70 billion in 2022 on the metaverse, along with investments by Google and Epic Games and large groups such as Gucci, Nike and Walmart - to name a few - represent the tip of the iceberg of a process that is already well underway and in which we are all involved. On the one hand, the interaction of different elements of cyberspace – used to generate immersive experiences in augmented reality through the combination of physical and digital aspects of life, three-dimensional technology, the Internet of Things, and personal avatars – may represent a form of welfare. On the other hand, the legal issues are different both with respect to aspects that are more typical of digital/technology platform property law (to give an immediate example) and with respect to the issue of blockchain-supported platforms and the impact of the metaverse on the "workplace," which we are specifically interested in. It is necessary to delve into the different issues that arise in the Italian legal system. Such issues include both the status of the worker with the applicable discipline (whether framed under the discipline of transnational posting or falling under the discipline of the relationship with elements of internationality set forth in the Regulation (ec) no 593/2008 of the European Parliament and of the Council of 17 June 2008 of the Rome Convention on the law applicable to contractual obligations (Rome I)) and labour control. Moreover, issues related to the protections provided in the Italian Workers' Statute (Statuto dei Lavoratori), not excluding psychosocial risks, must also be investigated. Another issue to focus on is contractual distancing. The status of the worker in the Metaverse is that of one who sits at a virtual desk in front of a virtual keyboard and screen for completely virtual work performance. Likewise, effects of social dumping arise in light of a possible labour crowdsourcing problem in Countries where labour costs are low. On the labour front, the questions that will arise are: what employment regulations and contracts will have to be applied to such professional activities? And what kind of new job profiles will emerge? Lastly, ethical questions also surface regarding the system of rules as well as the algorithms that will have to administer the labour market in a scenario in which human and artificial intelligence will have to coexist and contaminate each other. Further enquiry will be presented on the need to manage human capital and its strictly related impact on human resources to avoid social inequalities and discrimination. Finally, the impact on new job profiles and opportunities for cultural and heritage professions will be analysed. Keywords: Labour law; Labour market; Metaverse; Health & safety; Heritage professions.
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劳动法:虚拟世界中的新工作场所和文化遗产专业的机会
作者将分析在面临与技术和数字密切相关的几个问题的过渡(劳动力)市场的情况下,虚拟世界已经并将对劳动力市场产生的影响,重点是就业关系。微软在2022年对虚拟世界的投资接近700亿美元,加上谷歌、Epic Games以及古姿、耐克和沃尔玛等大集团的投资,这只是一个已经开始的过程的冰山一角,我们都参与其中。一方面,网络空间不同元素的互动——通过生活的物理和数字方面、三维技术、物联网和个人虚拟形象的结合,在增强现实中产生沉浸式体验——可能代表一种福利。另一方面,法律问题在更典型的数字/技术平台物权法方面(举一个直接的例子),以及在区块链支持的平台问题和我们特别感兴趣的虚拟世界对“工作场所”的影响方面都是不同的。有必要深入研究意大利法律体系中出现的不同问题。这些问题包括工人在适用纪律下的地位(无论是根据跨国派遣的纪律,还是属于欧洲议会和理事会2008年6月17日关于适用于合同义务的法律的罗马公约(罗马I)的第593/2008号条例(ec)中规定的与国际要素的关系的纪律)和劳工控制。此外,还必须调查与《意大利工人规约》所提供的保护有关的问题,其中不排除社会心理风险。另一个需要关注的问题是合同距离。在Metaverse中,工作人员的状态是坐在虚拟办公桌前,面对虚拟键盘和屏幕,进行完全虚拟的工作表现。同样,由于劳动力成本较低的国家可能存在劳动力众包问题,社会倾销的影响也随之产生。在劳工方面,将出现的问题是:必须对这种专业活动适用什么样的就业条例和合同?会出现什么样的新工作?最后,在人类和人工智能必须共存并相互污染的情况下,关于规则体系以及必须管理劳动力市场的算法的伦理问题也浮出水面。将进一步调查管理人力资本的必要性及其对人力资源的严格相关影响,以避免社会不平等和歧视。最后,将分析对文化和遗产专业的新工作概况和机会的影响。关键词:劳动法;劳动力市场;Metaverse;健康与安全;传统的职业。
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