A Virtual Vision Simulator for Camera Networks Research

Wiktor Starzyk, Adam Domurad, F. Qureshi
{"title":"A Virtual Vision Simulator for Camera Networks Research","authors":"Wiktor Starzyk, Adam Domurad, F. Qureshi","doi":"10.1109/CRV.2012.47","DOIUrl":null,"url":null,"abstract":"Virtual Vision advocates developing visually and behaviorally realistic 3D synthetic environments to serve the needs of computer vision research. Virtual vision, especially, is well-suited for studying large-scale camera networks. A virtual vision simulator capable of generating \"realistic\" synthetic imagery from real-life scenes, involving pedestrians and other objects, is the sine qua non of carrying out virtual vision research. Here we develop a distributed, customizable virtual vision simulator capable of simulating pedestrian traffic in a variety of 3D environments. Virtual cameras deployed in this synthetic environment generate imagery using state-of-the-art computer graphics techniques, boasting realistic lighting effects, shadows, etc. The synthetic imagery is fed into a visual analysis pipeline that currently supports pedestrian detection and tracking. The results of this analysis can then be used for subsequent processing, such as camera control, coordination, and handoff. It is important to bear in mind that our visual analysis pipeline is designed to handle real world imagery without any modifications. Consequently, it closely mimics the performance of visual analysis routines that one might deploy on physical cameras. Our virtual vision simulator is realized as a collection of modules that communicate with each other over the network. Consequently, we can deploy our simulator over a network of computers, allowing us to simulate much larger camera networks and much more complex scenes then is otherwise possible.","PeriodicalId":372951,"journal":{"name":"2012 Ninth Conference on Computer and Robot Vision","volume":"16 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2012-05-28","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"8","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2012 Ninth Conference on Computer and Robot Vision","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/CRV.2012.47","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 8

Abstract

Virtual Vision advocates developing visually and behaviorally realistic 3D synthetic environments to serve the needs of computer vision research. Virtual vision, especially, is well-suited for studying large-scale camera networks. A virtual vision simulator capable of generating "realistic" synthetic imagery from real-life scenes, involving pedestrians and other objects, is the sine qua non of carrying out virtual vision research. Here we develop a distributed, customizable virtual vision simulator capable of simulating pedestrian traffic in a variety of 3D environments. Virtual cameras deployed in this synthetic environment generate imagery using state-of-the-art computer graphics techniques, boasting realistic lighting effects, shadows, etc. The synthetic imagery is fed into a visual analysis pipeline that currently supports pedestrian detection and tracking. The results of this analysis can then be used for subsequent processing, such as camera control, coordination, and handoff. It is important to bear in mind that our visual analysis pipeline is designed to handle real world imagery without any modifications. Consequently, it closely mimics the performance of visual analysis routines that one might deploy on physical cameras. Our virtual vision simulator is realized as a collection of modules that communicate with each other over the network. Consequently, we can deploy our simulator over a network of computers, allowing us to simulate much larger camera networks and much more complex scenes then is otherwise possible.
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
面向摄像机网络的虚拟视觉模拟器研究
虚拟视觉提倡开发视觉和行为逼真的三维合成环境,以满足计算机视觉研究的需要。尤其是虚拟视觉,非常适合研究大规模摄像机网络。虚拟视觉模拟器能够从包括行人和其他物体在内的现实场景中生成“逼真”的合成图像,这是开展虚拟视觉研究的必要条件。在这里,我们开发了一个分布式的、可定制的虚拟视觉模拟器,能够在各种3D环境中模拟行人交通。在这个合成环境中部署的虚拟摄像机使用最先进的计算机图形技术生成图像,具有逼真的灯光效果,阴影等。合成图像被输入到当前支持行人检测和跟踪的视觉分析管道中。分析的结果可用于后续处理,如相机控制、协调和切换。重要的是要记住,我们的视觉分析管道是为了处理真实世界的图像而设计的,没有任何修改。因此,它非常接近地模仿了可能部署在物理摄像机上的可视化分析例程的性能。我们的虚拟视觉模拟器是一个通过网络相互通信的模块集合。因此,我们可以在计算机网络上部署模拟器,使我们能够模拟更大的摄像机网络和更复杂的场景。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 去求助
来源期刊
自引率
0.00%
发文量
0
期刊最新文献
Visual Place Categorization in Indoor Environments Probabilistic Obstacle Detection Using 2 1/2 D Terrain Maps Shape from Suggestive Contours Using 3D Priors Large-Scale Tattoo Image Retrieval A Metaheuristic Bat-Inspired Algorithm for Full Body Human Pose Estimation
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1