{"title":"Visual simulation of clouds","authors":"G. Gardner","doi":"10.1145/325334.325248","DOIUrl":null,"url":null,"abstract":"Clouds present serious problems to standard computer image generation techniques because clouds do not have well-defined surfaces and boundaries. In addition, clouds contain varying degrees of translucence, and their amorphous structure can change with time. Although several approaches to cloud simulation have produced impressive results, they have relied on complex mathematical models which produce high computation costs for a single image.This paper describes a new approach to cloud simulation using simple planar and curved surfaces whose surface shading and translucence are modulated by a mathematical texturing function. This approach represents the appearance of clouds with enough realism for a wide range of visual simulation but does so at a reasonable computational cost, allowing the generation of sequences of images on small minicomputers. In addition, the cloud model can be constructed in a straightforward manner.","PeriodicalId":163416,"journal":{"name":"Proceedings of the 12th annual conference on Computer graphics and interactive techniques","volume":"10 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1985-07-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"176","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 12th annual conference on Computer graphics and interactive techniques","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/325334.325248","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 176

Abstract

Clouds present serious problems to standard computer image generation techniques because clouds do not have well-defined surfaces and boundaries. In addition, clouds contain varying degrees of translucence, and their amorphous structure can change with time. Although several approaches to cloud simulation have produced impressive results, they have relied on complex mathematical models which produce high computation costs for a single image.This paper describes a new approach to cloud simulation using simple planar and curved surfaces whose surface shading and translucence are modulated by a mathematical texturing function. This approach represents the appearance of clouds with enough realism for a wide range of visual simulation but does so at a reasonable computational cost, allowing the generation of sequences of images on small minicomputers. In addition, the cloud model can be constructed in a straightforward manner.
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
云的目视模拟
云给标准的计算机图像生成技术带来了严重的问题,因为云没有明确的表面和边界。此外,云含有不同程度的半透明,其无定形结构可以随时间变化。虽然云模拟的几种方法已经产生了令人印象深刻的结果,但它们依赖于复杂的数学模型,这对单个图像产生了很高的计算成本。本文描述了一种利用简单的平面和曲面进行云模拟的新方法,其表面的阴影和半透明由数学纹理函数调制。这种方法代表了云的外观,具有足够的真实感,用于广泛的视觉模拟,但这样做需要合理的计算成本,允许在小型微型计算机上生成图像序列。此外,云模型可以以一种直接的方式构建。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 去求助
来源期刊
自引率
0.00%
发文量
0
期刊最新文献
Fundamental algorithms (panel session): retrospect and prospect Efficient alias-free rendering using bit-masks and look-up tables Anisotropic reflection models Fast image generation of construcitve solid geometry using a cellular array processor Construction of fractal objects with iterated function systems
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1