Augmented Reality based Multimedia Learning for Dyslexic Children

Z. Bhatti, Maymoona Bibi, Naila Shabbir
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引用次数: 9

Abstract

Augmented reality is a visual technology which combines virtual objects into the real environment, in real time. In this research work, a heuristic model of multimedia learning would be developed using Augmented Reality for a type of neurological disorder known as Dyslexia. Dyslexia is complex mental brain related syndromes, affecting the children in various ways including verbal and nonverbal communications, social interactions, understanding instructions, reading, writing, learning, problems, etc. The use of interactive Augmented Reality based multimedia application to facilitate and provide pedagogy for such type of special children would ascertain a unique and new dimension of treating and helping such young hearts in overcoming their disabilities in a very fun and easy way. The research encompasses designing a framework based on cognitive learning for interactive multimedia learning app using augmented reality technology, that would be centric to autism effected children’s and would enable them to interact with such system.
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基于增强现实的多媒体学习在阅读障碍儿童中的应用
增强现实是一种将虚拟对象实时结合到真实环境中的视觉技术。在这项研究工作中,将使用增强现实技术开发一种启发式多媒体学习模型,用于一种被称为阅读障碍的神经系统疾病。阅读障碍是一种复杂的精神脑相关综合征,它以多种方式影响儿童,包括语言和非语言交流、社会互动、理解指令、阅读、写作、学习、问题等。使用交互式增强现实多媒体应用程序来促进和提供这类特殊儿童的教学,将以一种非常有趣和简单的方式治疗和帮助这些幼小的心灵克服他们的残疾,这是一个独特和新的维度。本研究包括利用增强现实技术设计一个基于认知学习的交互式多媒体学习应用程序框架,该框架将以自闭症儿童为中心,使他们能够与该系统进行交互。
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