Cultural Transformations of the Digital Age in the Context of Object-Oriented Ontology

G. Morgunov, Ruslan Khandogin
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Abstract

The article highlights the main trends and factors of transforming the dominant cultural space at the present stage of information technologies development, accompanied by a permanent crisis in all spheres of public life. The subject of research is considered in the context of object-oriented ontology from the perspective of understanding the phenomenon of information culture, that, implementing to the space of modern culture, stimulates globalization and heterogeneity, forming ‘cyberspace’ territory that determines heteropolar dynamics of cultural transformation vectors: those which are created by a person, and those which are socially dangerous. The authors interpret the problems of transformations and risks of the formation of the information society cultural space as a dilemma of technologies (regulations) and value meanings of creating culture as a reality of human existence. The article notes the position of object-oriented philosophy and speculative realism in the problem field of philosophical thought and in the theoretical understanding of the socio-cultural aspects of contemporary digital space. The paper also focuses on fixation and comprehension of real and sensory objects as simulacra, foundations and origins of simulation in digital and non-digital cultural space and applications of certain social practices. Cultural space in a rapidly developing information technology society is fundamentally changing its axiological, cognitive and regulative coordinates. In conclusion, we systematize important factors of cultural transformations considered in the paper, and associated with the object-oriented comprehension of new variable possibilities of information and communication technologies in a digital society: interactivity of networks, virtualization of reality, ontologization and objectification of medial constructions of the image of the world, “cyber-performatization” of society, the dominance of digital mass culture, as well as challenges to man, new forms of alienations manifested in the location of the ‘interactive infosphere’ of cultural space.
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面向对象本体背景下数字时代的文化转型
文章强调了在信息技术发展的现阶段,主导文化空间转型的主要趋势和因素,同时伴随着公共生活各个领域的永久危机。从理解信息文化现象的角度出发,在面向对象本体论的背景下考虑研究主题,即实施到现代文化空间,刺激全球化和异质性,形成“网络空间”领域,决定文化转型向量的异极动态:那些是由人创造的,那些是社会危险的。作者将信息社会文化空间形成的转型问题和风险解读为技术(规则)困境和创造文化作为人类生存现实的价值意义。文章指出了面向对象哲学和思辨现实主义在哲学思想问题领域和对当代数字空间社会文化方面的理论认识中的地位。本文还侧重于对真实和感官对象作为拟像的固定和理解,数字和非数字文化空间中模拟的基础和起源以及某些社会实践的应用。在快速发展的信息技术社会中,文化空间的价值论坐标、认知坐标和调节坐标正在发生根本性的变化。综上所述,我们将本文中考虑的文化转型的重要因素系统化,并与数字社会中信息和通信技术的新变量可能性的面向对象理解相关联:网络的互动性,现实的虚拟化,世界形象的媒介建构的本体论和客观化,社会的“网络表演”,数字大众文化的主导地位,以及对人类的挑战,新形式的异化表现在文化空间的“互动信息圈”的位置上。
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