Single iteration view interpolation for multiview video applications

Pei-Kuei Tsung, Pin-Chih Lin, Li-Fu Ding, Shao-Yi Chien, Liang-Gee Chen
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引用次数: 20

Abstract

Multiview video can bring the 3D and virtual reality perceptual experience to users by its multiple view point characteristic. To support the smooth and free view point switching, both matrix-based depth image based rendering and the complex virtual view interpolation schemes are required. In order to reduce the high computation complexity and avoid the iterative processing scheduling in conventional view interpolation flows, a single iteration view interpolation algorithm is proposed. By use of the proposed algorithm, the redundant warping operations are reduced by 86%. In addition, based on the proposed artifact detecting and removing algorithm, artifacts due to imperfect depth maps can be detected and eliminated at the same time. Therefore, no additional post-processing or iteration is required and the single iteration processing is achieved.
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用于多视图视频应用的单迭代视图插值
多视点视频利用其多视点特性,可以给用户带来3D和虚拟现实的感知体验。为了支持平滑自由的视点切换,既需要基于矩阵的深度图像渲染,也需要复杂的虚拟视图插值方案。为了降低传统视图插值流程中较高的计算复杂度和避免迭代处理调度,提出了一种单迭代视图插值算法。采用该算法后,冗余的翘曲操作减少了86%。此外,基于所提出的伪影检测与去除算法,可以同时检测和消除深度图不完美造成的伪影。因此,不需要额外的后处理或迭代,实现了单迭代处理。
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