{"title":"Interacting with large maps using HMDs in VR settings","authors":"I. Giannopoulos, Andreas Komninos, J. Garofalakis","doi":"10.1145/3098279.3122148","DOIUrl":null,"url":null,"abstract":"Location based services are a common application scenario in mobile and ubiquitous computing use. A typical issue with cartographic applications in this domain is the limited size of the displayed map, which makes interaction and visualization a difficult problem to solve. With the increasing popularity of head mounted displays for VR and AR systems, an opportunity is presented for map-based applications to overcome the limitation of the small display size, as the user's information visualization space can extend to his entire surroundings. In this paper we present a preliminary investigation into how interaction with such very large display maps can take place, using a virtual reality headset as the sole input and interaction method.","PeriodicalId":120153,"journal":{"name":"Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services","volume":null,"pages":null},"PeriodicalIF":0.0000,"publicationDate":"2017-09-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"3","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 19th International Conference on Human-Computer Interaction with Mobile Devices and Services","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3098279.3122148","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 3
Abstract
Location based services are a common application scenario in mobile and ubiquitous computing use. A typical issue with cartographic applications in this domain is the limited size of the displayed map, which makes interaction and visualization a difficult problem to solve. With the increasing popularity of head mounted displays for VR and AR systems, an opportunity is presented for map-based applications to overcome the limitation of the small display size, as the user's information visualization space can extend to his entire surroundings. In this paper we present a preliminary investigation into how interaction with such very large display maps can take place, using a virtual reality headset as the sole input and interaction method.