Sensory Effect Extraction for 360° Media Content

R. Abreu, J. Santos, D. Muchaluat-Saade
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引用次数: 1

Abstract

The presentation of sensory effects in sync with 360° content has the potential to increase user immersion. However, the authoring process for such effects is laborious and slow. It requires the author to specify in time and space the presentation characteristics of effects. This paper contributes to address this need with a generic architecture for inferring the presentation characteristics of sensory effects in 360° content. The proposed architecture decouples and eases the adaptation of multimedia content analysis techniques for recognizing sensory effects. We highlight the original contribution of this work of presenting the automatic recognition of sensory effects location in 360° content.
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360°媒体内容的感官效果提取
与360°内容同步呈现的感官效果有可能增加用户的沉浸感。然而,这种效果的创作过程既费力又缓慢。它要求作者在时间和空间上明确效果的呈现特征。本文通过一个通用架构来推断360°内容中感官效果的呈现特征,从而有助于解决这一需求。所提出的架构解耦并简化了多媒体内容分析技术在识别感官效果方面的适应性。我们强调了这项工作的原始贡献,即在360°内容中呈现感官效果位置的自动识别。
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