Asymptotically efficient hypercube algorithms for computational geometry

P. MacKenzie, Q. Stout
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引用次数: 16

Abstract

Hypercube algorithms that solve many fundamental computational geometry problems are presented. The algorithms use decomposition techniques, which enable them to outperform asymptotically the fastest previous algorithms for these problems. Previous algorithms all run in Theta (log/sup 2/n) time, even when using a sorting method that runs in o(log/sup 2/n) time. The new algorithms use a recently discovered o(log/sup 2/n) time sorting method to improve their asymptotic speed to o(log/sup 2/n). If sorting runs in Theta (Sort(n)) time, the algorithms for two-set dominance counting, 3-D maxima, closest pair, and all points nearest neighbors run in Theta (Sort(n)) log(log n) time, and the algorithms for triangulation and visibility from a point run in Theta (Sort(n)) time.<>
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计算几何的渐近高效超立方算法
提出了解决许多基本计算几何问题的超立方体算法。这些算法使用分解技术,这使得它们在这些问题上的性能渐近地超过了以前最快的算法。以前的算法都在Theta (log/sup 2/n)时间内运行,即使使用的排序方法运行时间为o(log/sup 2/n)。新算法使用最近发现的o(log/sup 2/n)时间排序方法将其渐近速度提高到o(log/sup 2/n)。如果排序在Theta (Sort(n))时间内运行,则两集优势计数,3d最大值,最接近对和所有近邻点的算法在Theta (Sort(n)) log(log n)时间内运行,而三角测量和从一个点可见性的算法在Theta (Sort(n))时间内运行
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