The Co-ordinates of Design Fiction: Extrapolation, Irony, Ambiguity and Magic

M. Blythe, Enrique Encinas
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引用次数: 49

Abstract

This paper argues that design fiction is a powerful term in part because it is malleable. A wide range of differing design fictions are emerging and we pursue a spatial metaphor to provide a map based on literary approaches. Following Margaret Atwood we trace design fiction back to marvel and wonder tales such as the Arabian Nights through to the science fiction of the nineteenth and twentieth century. We suggest science, magic, ambiguity and irony as the cardinal points of design fiction. We then apply these four different approaches to design fiction to the concept of a divorce app for older people. We argue that currently design fiction is dominated by scientistic and ironic design fiction and suggest that magic and ambiguity are currently under explored.
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设计小说的坐标:外推、反讽、歧义和魔幻
本文认为设计虚构是一个强大的术语,部分原因是它具有可塑性。各种不同的设计小说正在出现,我们追求一个空间隐喻,以文学方法为基础提供一个地图。跟随玛格丽特·阿特伍德,我们将设计小说追溯至奇迹故事,如《天方夜谭》,一直到19世纪和20世纪的科幻小说。我们认为科学、魔幻、模糊和讽刺是设计小说的基本点。然后,我们将这四种不同的小说设计方法应用于老年人离婚应用程序的概念。我们认为,目前的设计小说被科学主义和讽刺的设计小说所主导,并建议目前正在探索魔法和模糊性。
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