A real time micro-expression detection system with LBP-TOP on a many-core processor

X. Soh, Vishnu Monn Baskaran, Adamu Muhammad Buhari, R. Phan
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引用次数: 4

Abstract

The implementation of a micro-expression detection system introduces challenges to sustain a real time recognition result. In order to surmount these problems, this paper examines the algorithm of a serial Local Binary Pattern from Three Orthogonal Planes (LBP-TOP) in order to identify the performance limitations for real time system. Videos from SMIC and CASMEII were up sampled to higher resolutions (280×340, 560×680 and 1120×1360) to cater the need of real life implementation. Then, a parallel multicore-based LBP-TOP algorithm is studied as a benchmark. Experimental results show that the parallel LBP-TOP algorithm exhibits 7× and 8× speedup against serial LBP-TOP for SMIC and CASMEII database respectively for the highest tested video resolution utilising 24- logical processor multi-core architecture. To further reduce the computational time, this paper also proposes a many-core parallel LBP-TOP algorithm using Compute Unified Device Architecture (CUDA). In addition, a method is designed to calculate the threads and blocks required to launch the kernel when processing videos from different resolutions. The proposed algorithm increases the performance speedup to 117× and 130× against the serial algorithm for the highest tested resolution videos.
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基于LBP-TOP的多核微表情实时检测系统
微表情检测系统的实现给维持实时识别结果带来了挑战。为了克服这些问题,本文研究了三正交平面串行局部二值模式(LBP-TOP)算法,以识别实时系统的性能限制。中芯国际和CASMEII的视频被采样到更高的分辨率(280×340, 560×680和1120×1360),以满足现实生活中实现的需要。然后,研究了一种基于并行多核的LBP-TOP算法作为基准。实验结果表明,在24逻辑处理器多核架构下,并行LBP-TOP算法相对于串行LBP-TOP算法分别在SMIC和CASMEII数据库中具有7倍和8倍的加速,可获得最高的测试视频分辨率。为了进一步减少计算时间,本文还提出了一种基于CUDA的多核并行LBP-TOP算法。此外,还设计了一个方法来计算在处理不同分辨率的视频时启动内核所需的线程和块。在测试的最高分辨率视频中,与串行算法相比,该算法的性能速度提高了117倍和130倍。
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